About Laurens Holst
I’m a primary game programmer working at the Amsterdam-based VR game studio Force Field. Titles I’ve recently worked on are Time Stall, Star Trek: Bridge Crew, Coaster Combat, Term1nal and the mobile game Base Busters. Prior to this I’ve worked for DeNA on mobile games Isolani, The Drowning and Monster Tracker. I started out at web tech company Backbase.
I live in Utrecht, the Netherlands, and aside from geeking out on 80s retro computers (MSX in particular) and game music, I also program and play music for a hobby, and enjoy snowboarding, running and reading manga, sci-fi and technical documentation.
Contact details
Email: laurens@grauw.nl
Twitter: Grauw
LinkedIn: Laurens Holst